Houdini Tutorial – Electricity Generator


Hey guys,
Been a while since I uploaded any tutorials. But been busy with doing my personal teaserfilm ‘Tether’, which includes a lot of electricity type effects. So I figured i’d make a extensive tutorial on how to make a electricity generator HDA.
Tutorial goes in to detail on how to build the assets and how you could expand on top of it.

00:00:06 – intro
00:01:09 – seting up controls adding lines
00:04:06 – adding speed controls
00:09:44 – shape splines to base geo
00:10:44 – remove by length
00:14:08 – creating the bulge
00:17:16 – creating width foreach prim
00:22:07 – adding noises
00:37:07 – creating branches
00:46:00 – split branches
00:48:26 – adding width and noises to branches
00:56:30 – spawning by attribute
00:58:55 – hiding parameters in custom interface
01:05:02 – adding thickness for rendering
01:12:00 – rendering
01:15:46 – splitting renders with takes
01:24:01 – comp stuff
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houdini pyro shading tutorial

Manipulating the Pyro2 shader inside Houdini 12.5 tutorial

PS: Many things have changed since version 13,so i will post new tutorial on the pyro shading in the next time
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