Category: WordPress

  • Constantinos Glynos – MSc Computer Animation and Visual Effects, Bournemouth University

    Constantinos Glynos – MSc Computer Animation and Visual Effects, Bournemouth University


    Born in 1988, Athens, Greece. Attended “Tsigkris” School of Art in 2005. Received International Baccalaureate Diploma in 2006. Graduated from the ncca, BA (Hons) in Computer Visualization & Animation in 2009. Worked at “InSpot” in summer 2009. Freelanced in Web Design & Development, Graphics Art and Animation from 2009-2011. Worked as a Cyber War programmer in the Ministry of National Defence in 2010-2011. Got a Diploma as a Private Insurance Advisor in 2011. Completed the M.Sc. in Computer Animation & Visual Effects with Distinction in 2012. Currently working as an Instructor in Computer Animation at Bournemouth University.
    Website: http://computer-evolution.com/index.php/reel
    Software: Maya, Houdini, Nuke, Mudbox, ZBrush, Adobe Design Suite.
    Programming: C, C++, Python, PHP, XML, HTML, MEL, AS, OpenGL, SDL, CV, Bash, NGL, Renderman.

  • Theming From A Developer’s Perspective | Lauren Roth | DrupalCamp Dallas 2009

    Theming From A Developer’s Perspective | Lauren Roth | DrupalCamp Dallas 2009


    Web development and web design have long been siloed into separate skill sets, but for the Drupal theme ninja, both are indispensable. A theme developer understands PHP, $vars manipulation, theme_overrides, and how Drupal content loads dynamically into the page. A themer adds to this an understanding of more traditional design skills, including CSS, grid theory and facility with the necessary graphical tools. Though many come to theming from a design background, there is little reason a developer could not also make the transition. The first requirement is that the Drupal developer shed any unease about design. Once over this hurdle, he or she can leverage their excellent development skills towards curating what Drupal is ostensibly for, the display of content.

    This talk will cover the necessary tools and tricks of the trade, of the sophisticated Drupal themer, and how a developer can become one. It will cover the plugins, the theme stack, the necessary files and coding skills. Most importantly, though, it will attempt to demystify the design process and show just how useful development skills are to theming. The overall goal is to understand the overall design of a Drupal site and that we are not just serving information, we, as developers, are serving content, and content is king. We should be like the monks of Ellesmere’s Chaucer, but with better and faster tools to make the web a beautiful, powerful place.

    About Drupal Camp Dallas

    Drupal Camp Dallas is a two day event for Drupal developers, users, and those who are curious about the open source platform. Admission for the event is $30 and users can register on the website, www.drupalcampdallas.org. Admission to the camp will cover all sessions, food at the event, and the first 50 to register will receive a free DrupalCamp Dallas t-shirt. For more information about the camp, visit http://www.drupalcampdallas.org or call 214.887.8586.

    Sponsors include Improving Enterprises, Firehost, Acquia, Volacci, Rocket Genius, Open Circle, CMS Website Services, Koine Media, LevelTen Interactive, and Tarakan Design.

    DrupalCamp Dallas is organized by a team of local Drupal users and agency owners: Lee Raney, Jennifer Conley, Tom McCracken, David Hahn, Randall Knutson, Colin Alsheimer, Dustin Currie and Mark Sonnabaum.

    About Drupal

    Drupal is a popular content management system that blends web content management and social media capabilities with an enormous library of custom extensions. The Drupal framework and supported exentions are all backed by a large network of professional developers and hobbyists. Using the Drupal framework, companies and individuals can easily create engaging, socially interactive websites.

  • 8k Video Loop – Quartz Composer and Adobe After Effects

    8k Video Loop – Quartz Composer and Adobe After Effects


    Demo presented by John Einselen to the Detroit Metro area Mograph Monday group showing how Quartz Composer was used to create an OpenCL based animation, implemented as an Adobe After Effect plugin using NoiseIndustries’ FxFactory.

    Apple Quartz Composer (visual development environment) https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conceptual/QuartzComposerUserGuide/qc_intro/qc_intro.html http://qcdesigners.com/index.php/forums/topic/2/new-to-quartz-composer-start-he

    Noise Industries FxFactory (plugin creation) http://fxfactory.com

    Kineme (QC plugins and active Quartz Composer discussion forum) http://kineme.net

    Vuo (competitor to Quartz Composer, made by Kineme) https://vuo.org

    Facebook Origami (design prototyping plugin for QC) https://facebook.github.io/origami/ http://www.pasanpremaratne.com/2014/03/15/UI-Prototyping-with-Quartz-Composer-and-Origami/

    Other options for graphics and VJ development (and many others…but very few are free, and even fewer are user friendly in my experience) http://vvvv.org (node based) https://processing.org (code based) https://cycling74.com/products/max/ http://puredata.info http://www.openframeworks.cc

  • MLOVE STARS

    MLOVE STARS


    PROJEKTIL created for the MLOVE ConFestival 2011 http://mlove.com/mlove2011/ an app controlled interactive video mapped installation.

    The MLOVE STAR app http://tinyurl.com/3zv2t79 has been exclusively developed for an intriguing installation at the MLOVE ConFestival 2011. It gives the user a beautifully designed remote control to interact with the audio visual installation “Star”.

    It allows to select a star from the sky above the MLOVE castle and have it dropped onto its facade, where it starts to interact with the windows, doors and oriels and exposes the hidden visuals and sounds behind each of those elements. The users were asked to play with it and select different stars and have them dropped at different places to compose each time a new audiovisual creation.

    Concept and production by PROJEKTIL
    APP development by Clever & Son http://www.cleverandson.com/
    Sounddesign Marco von Baumgartner

    more of us here:
    www.projektil.ch
    and be our friend on fb here:
    http://www.facebook.com/home.php?#!/visualartexperiences

  • The Universe | Origins | A Video Feedback Triptych

    The Universe | Origins | A Video Feedback Triptych


    A Silence Please Productions Video
    Visuals & Concept: Gonzalo Caride
    Sound Effects and Music: Eduardo Vizan & Santa Santorum

    The project:
    This is an experiment with Video Feedback.
    After a lot of tests: trying, failing and trying again, we were able to create three independent clips that for us represented the origins, development and extinction of the Universe.
    Video Feedback is a medium that allows almost infinite options, and we wanted to create something different from the typical Video Feedback videos that you can find in the net (most of them very pretty but with a complete lack of meaning).
    We wanted to use Video Feedback as a medium towards storytelling.
    The three clips that compose this Triptych are shown exactly as we record them, no cuts, no effects… Straight from the camera. Just a fade-in and fade-out at the beginning and end to make them pace properly.

    All music and sound were composed by Eduardo Vizan and Santa Santorum and without their work, talent, ideas and support this project wouldn’t exist.

    Feel free to comment and give us your impressions, it’s the only way we can keep on improving.
    If you want, you can upload or add this video to any channel, group, blog or web page you want. This is for sharing, and we really appreciate when people like it and want to showcase it around the web.

    Hope you enjoy and thanks for watching.

    Webs:
    Silence Please Productions in Facebook: http://www.facebook.com/home.php#!/pages/Silence-Please-Productions/185069868192481
    Eduardo Vizan Soundcloud: http://soundcloud.com/electric-blanket
    Santa Santorum Cloudnoises: http://cloudsnoises.official.fm/

    If you want to contact us send us an e-mail to:
    silencepleaseproductions@gmail.com

  • ERWIN BLUMENFELD “PHOTOGRAPHS, DRAWINGS AND PHOTOMONTAGES”

    ERWIN BLUMENFELD “PHOTOGRAPHS, DRAWINGS AND PHOTOMONTAGES”


    http://lemagazine.jeudepaume.org/
    Erwin Blumenfeld’s life and work impressively document the socio-political context of artistic development between the two World Wars, while highlighting the individual consequences of emigration. The exhibition at jeu de Paume devoted to Erwin Blumenfeld’s multi-layered œuvre brought together over 300 works and documents from the late 1910s to the 1960s, and encompassed the various media explored by the artist throughout his career: drawings, photographs, montages and collages.

    Curator: Ute Eskildsen, former deputy director and head of the photographical collections for the Museum Folkwang, Essen.

    Video Production Terra Luna Films © Jeu de Paume, 2014
    http://www.jeudepaume.org/index.php?page=article&idArt=1775

  • ICD/ITKE ResearchPavilion15-16

    ICD/ITKE ResearchPavilion15-16


    ICD/ITKE RESEARCH PAVILION 2015-16 – Stuttgart 2016

    Institute for Computational Design (ICD) – Prof. Achim Menges
    Institute of Building Structures and Structural Design (ITKE) – Prof. Dr.-Ing. Jan Knippers
    University of Stuttgart – Faculty for Architecture and Urban Planning

    The Institute for Computational Design (ICD) and the Institute of Building Structures and Structural Design (ITKE) of the University of Stuttgart have completed a new research pavilion demonstrating robotic textile fabrication techniques for segmented timber shells. The pavilion is the first of its kind to employ industrial sewing of wood elements on an architectural scale. It is part of a successful series of research pavilions which showcase the potential of computational design, simulation and fabrication processes in architecture. The project was designed and realized by students and researchers within a multi-disciplinary team of architects, engineers, biologists, and palaeontologists.

    PROJECT-TEAM
    ICD Institute for Computational Design – Prof. Achim Menges
    ITKE Institute of Building Structures and Structural Design – Prof. Jan Knippers

    SCIENTIFIC DEVELOPMENT
    Simon Bechert, Oliver David Krieg, Tobias Schwinn, Daniel Sonntag

    CONCEPT DEVELOPMENT, SYSTEM DEVELOPMENT, FABRICATION & CONSTRUCTION
    Martin Alvarez, Jan Brütting, Sean Campbell, Mariia Chumak, Hojoong Chung, Joshua Few, Eliane Herter, Rebecca Jaroszewski, Ting-Chun Kao, Dongil Kim, Kuan-Ting Lai, Seojoo Lee, Riccardo Manitta, Erik Martinez, Artyom Maxim, Masih Imani Nia, Andres Obregon, Luigi Olivieri, Thu Nguyen Phuoc, Giuseppe Pultrone, Jasmin Sadegh, Jenny Shen, Michael Sveiven, Julian Wengzinek, and Alexander Wolkow
    With the support of Long Nguyen, Michael Preisack, and Lauren Vasey

    IN COLLABORATION WITH
    Departement of Evolutionary Biology of Invertebrates – Prof. Oliver Betz
    Departement of Palaeontology of Invertebrates – Prof. James Nebelsick
    University of Tuebingen

    SUPPORTED BY
    Deutsche Forschungsgemeinschaft (DFG)
    GETTYLAB
    BW-Bank
    Edelrid
    Frank Brunnet GmbH
    Forst BW
    Groz-Beckert KG
    Guetermann GmbH
    Hess & Co.
    KUKA Roboter GmbH
    Mehler Texnologies GmbH

    For more information see:
    http://www.itke.uni-stuttgart.de/entwicklung.php?lang=en&id=71

  • Canon CHDK Hack Tutorial: RAW, HDR, and Time Lapse

    Canon CHDK Hack Tutorial: RAW, HDR, and Time Lapse


    Thanks to Marco from Time Lapse Italia (http://timelapseitalia.com) for the Italian translation to this video! The TLI video with Italian translation can be found here: http://timelapseitalia.com/tutorial-modificare-la-tua-fotocamera-canon-utilizzando-il-chdk/

    The easy way to install the Canon Hack Development Kit (CHDK). Shoot RAW, High Dynamic Range (HDR), and time lapse with your Canon point-and-shoot camera.

    This Firmware update made my camera WAY more fun. There are some bad tutorials with unnecessary steps out out there. When I first researched this firmware, I found so much misinformation, I felt obligated to make this tutorial.

    Update: With this method, you must load the firmware when you want to use it. After you restart the camera, the default firmware is loaded. This is nice because you probably don’t want to shoot raw all the time with your point-and-shoot.

    I shot my Powershot SX130 IS with my Canon EOS Rebel 600D/T3i.

    You need:
    1. Canon point-and-shoot camera (I use SX130 IS in this example)
    2. SD memory card
    3. SD card reader/writer (I use the one on my laptop)
    4. CHDK Firmware for your camera model ( http://chdk.wikia.com/ )

    Contact me at:
    http://www.SynapticTracker.com
    http://www.RichardSmrt.com

    Links:

    Download my Ultra Intervalometer script for Time Lapse that I used in this video:
    http://www.richardsmrt.com/phpBB3/viewtopic.php?f=5&t=47

    Download this video (1080 HD mp4):
    https://www.synaptictracker.com/details.php?id=f92b9728dd91de0825b821a73b0a803b01f15656

    YouTube: http://www.youtube.com/watch?v=ETzljip7dKo
    Vimeo: http://vimeo.com/28976229

    Music:
    Feint – Past Futures

  • Erika’s Early Self Expression

    Erika’s Early Self Expression


    Watch how a Deaf baby, Erika reacts. Amazing…clear example of early self-expression in ASL. Babies can communicate in ASL before using their voice to say words. ASL helps with providing easy access to cognitive and language development. You can read our article about Early Self Expression at http://www.aslrose.com/nlv6n1a.php.