{"id":6195,"date":"2018-12-19T14:27:14","date_gmt":"2018-12-19T14:27:14","guid":{"rendered":"http:\/\/wpinitiate.com\/index.php\/2018\/12\/19\/apollo-splashdown-with-vfx-shotbreakdown\/"},"modified":"2018-12-19T14:27:14","modified_gmt":"2018-12-19T14:27:14","slug":"apollo-splashdown-with-vfx-shotbreakdown","status":"publish","type":"post","link":"https:\/\/wpinitiate.com\/index.php\/2018\/12\/19\/apollo-splashdown-with-vfx-shotbreakdown\/","title":{"rendered":"Apollo Splashdown with VFX Shotbreakdown"},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"580\" height=\"380\" src=\"https:\/\/player.vimeo.com\/video\/97968561?color=00adef\" frameborder=\"0\" webkitallowfullscreen mozallowfullscreen allowfullscreen><\/iframe><br \/>The most frustrating work I&#8217;ve ever done in my entire Life. It took more than 4 weeks alot of nights and alot of tears to bring all together.  The Task was to establish a work flow between Houdini and Blender for nearly photo realistic water simulation. It took more than 30 Resimulation of the fluid and a very tricky workflow development to bring the fluid pod and the ocean mesh seamless together as Geometry for Rendering in Blender Cycles.  My biggest thanks is to &#8220;ATOM&#8221;&#8216;s Blendgraph Addon for Blender. Its awesome and a must have for everyone.  <a href=\"http:\/\/blenderartists.org\/forum\/showthread.php?322496-AddOn-Blendgraph-2-7-UPDATED-(new-Fiber-Mesh-node)\" target=\"_blank\">http:\/\/blenderartists.org\/forum\/showthread.php?322496-AddOn-Blendgraph-2-7-UPDATED-(new-Fiber-Mesh-node)<\/a>  Special thanks to mesapilgrim for the Apollo Pod Model from Blendswap.  Facts: the shot is in half slowmotion timevalue set to 0.5. 8 different layers for foam spray and the different moduls.  The Water Shader is GPU based Subsurface Scatter Shader with Deph, Dephblur, Dephlighting and Lightcolor Spektrum. Rendertime 1 min 46 each frame.  Project size 122 GB  The Fluid pod itself got alot of millions of particles. The Spray and Foam together over 5 million particles.  Most challanging fact is to bring the movement of the ocean mesh into the fluid pod with a  transfer of velocity.  Musik by Joel Nielsen &#8211; BMS &#8211; End Credits Part 2<\/p>\n<p>\u25ac SOCIAL MEDIA \u25ac<br \/>\n\u25b6Patreon: <a href=\"https:\/\/www.patreon.com\/AlexanderWeide\" target=\"_blank\">https:\/\/www.patreon.com\/AlexanderWeide<\/a><br \/>\n\u25b6 Instagram: <a href=\"https:\/\/instagram.com\/Alexander_Weide\" target=\"_blank\">https:\/\/instagram.com\/Alexander_Weide<\/a>&#8230;<br \/>\n\u25b6 Twitter: <a href=\"https:\/\/twitter.com\/Alexander_Weide\" target=\"_blank\">https:\/\/twitter.com\/Alexander_Weide<\/a><br \/>\n\u25b6 Facebook: <a href=\"https:\/\/www.facebook.com\/alexanders.A\" target=\"_blank\">https:\/\/www.facebook.com\/alexanders.A<\/a>&#8230;<br \/>\n\u25b6 Email (business inquiries only): info@alexanders-artwork.com<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The most frustrating work I&#8217;ve ever done in my entire Life. It took more than 4 weeks alot of nights and alot of tears to bring all together. The Task was to establish a work flow between Houdini and Blender for nearly photo realistic water simulation. It took more than 30 Resimulation of the fluid&hellip;<\/p>\n","protected":false},"author":1,"featured_media":6196,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-6195","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-wp"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/posts\/6195","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/comments?post=6195"}],"version-history":[{"count":0,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/posts\/6195\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/media\/6196"}],"wp:attachment":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/media?parent=6195"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/categories?post=6195"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/tags?post=6195"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}