{"id":6365,"date":"2019-01-01T18:23:24","date_gmt":"2019-01-01T18:23:24","guid":{"rendered":"https:\/\/wpinitiate.com\/index.php\/2019\/01\/01\/the-challenge-of-creating-audio-for-planet-coaster-using-contextual-impressions-and-data-gathering-to-design-crowd-audio\/"},"modified":"2019-01-01T18:23:24","modified_gmt":"2019-01-01T18:23:24","slug":"the-challenge-of-creating-audio-for-planet-coaster-using-contextual-impressions-and-data-gathering-to-design-crowd-audio","status":"publish","type":"post","link":"https:\/\/wpinitiate.com\/index.php\/2019\/01\/01\/the-challenge-of-creating-audio-for-planet-coaster-using-contextual-impressions-and-data-gathering-to-design-crowd-audio\/","title":{"rendered":"&#8220;The Challenge of Creating Audio for Planet Coaster&#8221; &#8211; Using contextual impressions and data gathering to design crowd audio."},"content":{"rendered":"<p><iframe loading=\"lazy\" width=\"580\" height=\"380\" src=\"https:\/\/player.vimeo.com\/video\/255463243?color=00adef\" frameborder=\"0\" webkitallowfullscreen mozallowfullscreen allowfullscreen><\/iframe><br \/>Questions? Please contact us at mflorianz@frontier.co.uk \ud83d\ude42<\/p>\n<p>In 2017 We presented a talk at the Develop: Conference audio track hosted by John Broomhall.<\/p>\n<p>For Planet Coaster, keeping track of thousands of crowd-audio objects was an obstacle to re-creating the authentic sound of a user generated open-world theme-park. The very large crowds we were after, we&#8217;d be be spending a substantial amount of our cycle time, finding objects to put emitters on and keeping them in sync; That wouldn&#8217;t scale.<\/p>\n<p>So we had to get creative; both technically and in our design by using contextual impressions and data gathering and come up with a solution which does scale.<\/p>\n<p><a href=\"https:\/\/lnkd.in\/dhsJPiB\" target=\"_blank\">https:\/\/lnkd.in\/dhsJPiB<\/a><\/p>\n<p>Apologies for being a little nervous and awkward, as it was my first ever talk in front of peers. We hope this is helpful \ud83d\ude42<\/p>\n<p>Develop Conference &#8211; <a href=\"https:\/\/www.developconference.com\/\" target=\"_blank\">https:\/\/www.developconference.com\/<\/a> | John Broomhall &#8211; <a href=\"http:\/\/www.johnbroomhall.co.uk\/\" target=\"_blank\">http:\/\/www.johnbroomhall.co.uk\/<\/a> | Tandem Events &#8211; <a href=\"http:\/\/www.tandemevents.co.uk\/\" target=\"_blank\">http:\/\/www.tandemevents.co.uk\/<\/a> | Hugh Edwards &#8211; <a href=\"http:\/\/www.high-score.co.uk\/about.php\" target=\"_blank\">http:\/\/www.high-score.co.uk\/about.php<\/a> | Matthew Florianz &#8211; <a href=\"http:\/\/www.matthewflorianz.com\/audio\/\" target=\"_blank\">http:\/\/www.matthewflorianz.com\/audio\/<\/a><\/p>\n<p>Planet Coaster &#8211; <a href=\"https:\/\/www.planetcoaster.com\/en-gb\" target=\"_blank\">https:\/\/www.planetcoaster.com\/en-gb<\/a> | Using Data to Generate Dynamic Crowd Audio &#8211; <a href=\"https:\/\/blog.audiokinetic.com\/planet-coaster-part-1-crowd-management-using-data-to-generate-dynamic-crowd-audio\/\" target=\"_blank\">https:\/\/blog.audiokinetic.com\/planet-coaster-part-1-crowd-management-using-data-to-generate-dynamic-crowd-audio\/<\/a> |Designing the audio for Planet Coaster &#8211; <a href=\"https:\/\/www.mcvuk.com\/development\/interview-designing-the-audio-for-planet-coaster\" target=\"_blank\">https:\/\/www.mcvuk.com\/development\/interview-designing-the-audio-for-planet-coaster<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Questions? Please contact us at mflorianz@frontier.co.uk \ud83d\ude42 In 2017 We presented a talk at the Develop: Conference audio track hosted by John Broomhall. For Planet Coaster, keeping track of thousands of crowd-audio objects was an obstacle to re-creating the authentic sound of a user generated open-world theme-park. The very large crowds we were after, we&#8217;d&hellip;<\/p>\n","protected":false},"author":1,"featured_media":6366,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-6365","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-wp"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/posts\/6365","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/comments?post=6365"}],"version-history":[{"count":0,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/posts\/6365\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/media\/6366"}],"wp:attachment":[{"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/media?parent=6365"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/categories?post=6365"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wpinitiate.com\/index.php\/wp-json\/wp\/v2\/tags?post=6365"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}