iPhone Game Programming – Tutorial 5 – Animation Class

iPhone Game Programming – Tutorial 5 – Animation Class


Tutorial 5 is now uploaded and ready to view and runs for around 37mins. This tutorial covers the Animation class which allows you to specify a series of sprites which are displayed on screen in order. This class allows you to add any number of frames to an animation and also specify how long each frame should appear, so, rather than having every frame only appear on screen for the same period of time, each frame can have its own display time.
The class also supports the ability to repeat animations and ping pong backwards and forwards.
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